DRI User Guide

VA Linux Systems, Inc. Professional Services - Graphics.

3 May 2001

1. Preamble

1.1. Copyright
1.2. Trademarks

2. Introduction

3. Supported Architectures & Hardware

3.1. CPU Architectures
3.2. Graphics Hardware

4. Prerequisite Software

5. Kernel Modules

6. XF86Config file

7. Memory usage

8. Using 3D Acceleration

8.1. libGL.so
8.2. Compiling and linking an OpenGL program
8.3. Running your OpenGL program
8.4. libOSMesa.so
8.5. glxinfo
8.6. Environment Variables

9. General Trouble Shooting

9.1. Bus Mastering
9.2. The X Server
9.3. Linking, running and verifying 3D acceleration

10. Hardware-Specific Information and Troubleshooting

10.1. 3dfx Banshee, Voodoo3, Voodoo4 and Voodoo5 Series
10.2. Intel i810
10.3. Matrox G200 and G400
10.4. ATI Rage 128
10.5. ATI Radeon
10.6. 3DLabs Oxygen GMX 2000

11. General Limitations and Known Bugs

11.1. OpenGL
11.2. GLX
11.3. Debugging
11.4. Scheduling
11.5. libGL.so and dlopen()
11.6. Bug Database

12. Resources

12.1. Software
12.2. Documentation
12.3. Support

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